Take music producer Drunk Girl, for instance: after being featured in the game, they shot from around 500 Spotify followers to 60,000. Ether is another success story - a relatively unknown 17-year-old who rocket-jumped to success after the game featured his tracks. Just as Hollywood keeps trying to tap into videogames’ successes, musicians will likely be the next wave. And, to be honest, I’m much more enthused about more licensed music in games than I am about a Tetris movie trilogy.
According to developer Psyonix, the Rocket League community’s most requested feature is transparent goalposts.
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