Or you can slip below deck and climb by means of a cannon space with a rope - 70 Agility. If you do plank the enemies boat, you can perish. You can now also Melee other players around the enemy ship. Should you kill all gamers on the enimies ship - NPC's can not be attacked - You are able to take their team and force them to work for you - or they have to walk the plank... MUAHAHAHAHA - and also can take charge of their boat, and sell it or keep it for yourself. There is a forfeith button on the stern of each ship, where ship and crew are brought into the mainland with all of their things and the ship. The loot will be supplies on the boat and things the players drop when the expire.
Redmonke suggested that the ability ought to have a skillcape. Well I was thinking that it ought to have an image of a boat on the cape, with a sailor in the backround. The emote would be: You hope onto a mini-ship and start sailing on the land. Just an idea but it would be quite funny. Girfaniam proposed Fishing Boats. I'm now incorporating onto his suggestion.
At level 20 you'll be able to earn a fishing boat. This ship will be a little wooden row boat. As your level gets higher the fishing vessel will have the ability to get larger. Also on your boat you would be able to go to the port side and PORT SIDE ONLY (if you don't have weapon implacments there) You will be able to fly fish or use a normal fishing rod. This experience would obviously go to fishing. If you are running low on food for your team you can simply fish and give that to them. Or you can just stop by the closest interface.In addition to this, the lower your magic level is that the lower the amount of runes (100, etc.) you are able to store. For instance, that same somebody (with 30 magic) can't take an unlimited number of runes, no matter what type they are. I'll now post a guideline for what this approach is intended to look like; those are only examples, and I will make it to the Quality Assurance staff to sort out the particulars.
And so on and so forth, eventually including all the runes and incorporating new incentive to raise your magic level. At one point high level wizards can save every sort of rune and carry an unlimited quantity of each. Preferably 99, though perhaps 95-96, etc.. Obviously, if Jagex deems it sensible, there could be no levels necessary for pouch use. Maybe only kinds of runes, and from level 1 onward you can take an infinite amount of said types.
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