Rocket League details how cross-platform progression will work Cover Image
11

Dec

Rocket League details how cross-platform progression will work

  • days
  • Hours
  • Minutes
  • Seconds
Custom na Thumbnail 

I-drop ang Larawan Dito O Mag-browse Upang Mag-upload

Magdagdag ng sagot
Lumikha ng album
  • Pakiramdam
  • Papunta sa
  • Nanonood
  • Naglalaro
  • Nakikinig sa
  • Masaya
  • Minahal
  • Malungkot
  • Napakalungkot
  • Galit
  • Nalilito
  • Mainit
  • Nasira
  • walang ekspresyon
  • Malamig
  • Nakakatawa
  • Pagod
  • kaibig-ibig
  • pinagpala
  • Nagulat
  • Inaantok
  • maganda
  • Nababagot
0%
Mag-upload ng mga Larawan
Lumikha ng Poll
Mag-upload ng Video
Higit pa
Wala pang nai-post si Rocket League details how cross-platform progression will work.
Petsa ng pagsisimula 12-11-20 - 09:23
Petsa ng pagtatapos 05-14-21 - 18:00
  • Paglalarawan

    Not long ago EA reported that Star Wars: Squadrons will likewise get a 120fps mode on the Xbox Series X and S, yet not on the PlayStation 5. EA likewise gave no further clarification about this https://www.lolga.com. While the PS5 is somewhat less ground-breaking on paper than the Xbox Series X, the absence of 120fps mode is probably not going to be identified with that. All things considered, the two games additionally get that mode on the Series S, which has significantly less figuring power than the PlayStation 5.

    VentureBeat composes that games produced for the PlayStation 4 can run at a limit of 60fps on the PS5. That is a constraint of the retrogressive similarity mode. There is no such impediment with the Xbox Series X and S. Apparently this clarifies the nonappearance of the 120fps modes in Rocket League and Star Wars: Squadrons for the PlayStation 5. All things considered https://www.lolga.com/rocket-league, the games were created for the PlayStation 4 and are presently getting a moderately basic update. Probably the games would require further tweaking to use the full abilities of the PS5.